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Smashing four game froze
Smashing four game froze






smashing four game froze
  1. Smashing four game froze series#
  2. Smashing four game froze free#

Once time is up, a pattern of four concentric rings appears on the table, with a small circle at its centre. The player answers general knowledge questions for 60 seconds and wins one slider for each correct answer. When time runs out, the player with more sliders completely inside the circle advances to the final. Players may try to knock each other's sliders out of the circle. They are asked quick-fire questions on the buzzer for two minutes a correct answer allows the player to fire a slider toward the circle, while a miss allows the opponent to fire one. The players stand on opposite sides of the table, which has a circle drawn at its centre. The first two players to remove all of their shards advance to the next round.

Smashing four game froze free#

In addition, if a player's slider lands entirely on one or more shards that have already been removed while all three players are still competing, both opponents receive a free shot. If a contestant buzzes-in with a wrong answer, each opponent receives a free shot. Any shards on which the slider lands are removed from play, regardless of which player controls them if it lands on the border between shards, all of them are removed.

Smashing four game froze series#

The host asks a series of questions on the buzzer, and the player who buzzes-in with the correct answer fires a slider toward their section. Players stand opposite their respective sections. The table is divided into equal thirds, each of which is in turn split into eight shards. The process is repeated four times, with the table being cleared after each pass, and the player with the lowest total score is eliminated. If a slider covers the boundary between two zones, the value is set by the zone in which the majority of it rests. After all four shots, each player answers a question for the point value in which their slider is resting.

smashing four game froze

Each player fires one slider onto the table, and may try to knock other players' sliders away. The table is divided into concentric rings worth 10, 20, 30, 40, and 50 points working inward, and a small circle at the centre worth 100 points. The player with the slowest time is eliminated. If a blue slider hits the edge of the table and bounces back into the circle, it must be knocked out again. The player's turn ends when either 90 seconds have elapsed or they have knocked all seven blue sliders out. Each player in turn answers a series of quick-fire questions, with each correct answer giving them the chance to fire one orange slider into the circle. Rennie, dressed in a referee's jersey, keeps time and resolves disputes as the "Ice Judge."Ī cluster of seven blue sliders is placed at the centre of a circle on the table. Five contestants compete through four rounds of challenges by answering questions and pushing "sliders" (pucks with grip handles on top) on a circular ice table.








Smashing four game froze